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B.SC. (Hons.) Animation, Visual Effects and Gaming

Home ยป Programmes ยป Undergraduate Programmes ยป B.SC. (Hons.) Animation, Visual Effects and Gaming

School of Film, Media and Creative Arts

B.SC. (Hons.) Animation, Visual Effects and Gaming

Course Overview

The AVGC (Animation, Visual Effects, Gaming, and Comics) program at SoFMCA is designed to nurture creative excellence and technical mastery. With a curriculum blending cutting-edge skills, research-based practices, and global-local storytelling perspectives, the program empowers you to become a confident creator ready for the future of the entertainment and creative industries. Through hands-on projects, interdisciplinary learning, and strong industry partnerships, you will gain the knowledge and experience needed to thrive in a fast-evolving sector.

Expertise in

Whether you dream of working in films, OTT, advertising, gaming, or even healthcare and education tech, AVGC-XR is the creative engine powering it all. Here, youโ€™ll learn to blend art, technology, and storytelling โ€” skills that are in high demand across industries worldwide.

  1. 2D & 3D Animation:

    Bring characters and worlds to life through industry-standard tools and creative workflows used in global studios.

  2. Visual Effects & Compositing for Films and Media:

    Learn how to craft seamless illusions for blockbuster films, OTT content, advertising, and corporate storytelling.

  3. Game Design and Development:

    Dive into the world of interactive entertainment by designing engaging gameplay, cinematic effects, and immersive experiences.

  4. Comic Art & Graphic Narratives:

    Master the art of visual storytelling with compelling characters and narratives, shaping stories for print, digital platforms, and transmedia universes.

  5. Extended Reality:

    Step into the future of immersive content creation for virtual production, AR/VR experiences, education, healthcare, and beyond.

Eligibility & Selection Criteria

Programme National Eligibility test / State Eligibility test if any Eligibility Selection Process
B.A.   Minimum 50% Marks in Class 12, and 60% Marks in Class 10 examinations SOP + Portfolio (Showreels of any filmed work/Video essay/ Visual self-introduction) + Personal Interview

Career Destinations

Potential Employers/Industries

  1. Film/TV Animator

    Working on animated features and series for film and television.

    Film Production Companies, TV Networks

  2. 3D Animator

    Creating three-dimensional moving images for films, games, and advertisements.

    Animation Studios, Film Production Companies

  3. 2D Animator

    Developing two-dimensional animated sequences for TV shows, commercials, and web content.

    TV Channels, Ad Agencies, Online Media

  4. Character Designer

    Designing and creating the look and feel of characters in animation and games.

    Game Studios, Animation Companies

  5. Storyboard Artist

    Visualizing and planning the sequences of animation or live-action films through storyboards.

    Film Production Houses, Animation Studios

  6. Visual Effects (VFX) Artist

    Creating realistic visual effects for films, TV shows, and video games.

    VFX Studios, Film Production Companies

  7. Game Designer

    Designing gameplay, rules, and structure for video games.

    Game Development Studios, Tech Companies

  8. Game Developer

    Writing code and developing software for games

    Game studios, software development firms

  9. Compositor

    Combining different visual elements to create the final image in films and video games.

    VFX Studios, Film Production Companies

  10. Motion Graphics Artist

    Designing and animating graphics for multimedia projects.

    Advertising Agencies, Media Companies

  11. Technical Director (TD)

    Overseeing the technical aspects of animation and VFX production.

    Animation Studios, VFX Companies

  12. Rigging Artist

    Setting up the skeleton and controls for animated characters.

    Animation Studios, Game Development Studios

  13. Lighting Artist

    Creating lighting effects to enhance the mood and realism of animated scenes.

    Animation Studios, Film Production Companies

  14. Sculptor (Digital Sculptor)

    Creating detailed digital models for animation and games using sculpting software.

    Game Studios, Animation Studios

  15. Sound Designer

    Creating audio elements for animations and video games.

    Film Production Houses, Game Development Studios

  16. Production Coordinator

    Managing schedules, budgets, and communication in animation and game projects.

    Animation Studios, Game Development Studios

  17. Concept Artist

    Developing visual ideas and designs for characters, environments, and props.

    Game Development Studios, Animation Studios

  18. UX/UI Designer for Games

    Designing user interfaces and experiences for video games.

    Game Development Studios, Tech Companies

  19. VR/AR Developer

    Creating content for virtual and augmented reality experiences.

    Tech Companies, Game Development Studios

  20. Freelancer/Independent Artist

    Working independently on various animation, VFX, and game design projects.

    Self-Employment, Online Platforms

Core Courses & Electives

Foundations and Instructions

Semester โ€“ 1

Credits โ€“ 24

  • Reading, Writing, Thinking and Storytelling
  • Appreciating Movie Making
  • Public Speaking and Communication Skills
  • Visual Communications and Aesthetics
  • Introduction to  Photography and Filmmaking
  • Introduction to Acting
  • Introduction to Animation

Semester โ€“ 2

Credits โ€“ 20

  • Indian Constitution and Citizenship
  • Introduction to Film Festivals
  • Self and Environmental Awareness
  • Decoding A Classic

Optional

(Any Three) (3ร—4)

  • Introduction to Media
  • Introduction to Film Studies
  • Acting for Screen
  • Script, Screenplay and Storyboard
  • Game Effects Fundamentals
  • Digital Media Production

Major [All courses are 4 credits unless mentioned otherwise]

Semester โ€“ 3

Credits โ€“ 22

  • Advanced Storyboarding and Animatics
  • Product Visualization and Animation Essentials
  • Introduction to Visual Studies
  • Sound Design and Editing
  • Minor โ€“ 1
  • Minor โ€“ 2
  • Multidisciplinary/University Elective โ€“ 1

Semester โ€“ 4

Credits โ€“ 24

  • Visual Studies Essentials
  • 2D Modelling, Rigging & Animation 
  • 2D Motion Graphics
  • 2D Dynamics and Simulations
  • Introduction to Game Design
  • Minor โ€“ 3
  • Minor โ€“ 4
  • Multidisciplinary/University Elective -2

Semester โ€“ 5

Credits โ€“ 24

  • 3D Modelling, Rigging & Animation
  • 3D Motion Graphics
  • 3D Dynamics and Simulations
  • Minor โ€“ 5
  • Minor โ€“ 6
  • Multidisciplinary/University Elective โ€“ 3
  • Summer Internship

Semester โ€“ 6

Credits โ€“ 20

Optional Pathway (Any Two Courses) (2X4)

Pathways-1: Animation

  • Facial Animation and Lip Sync
  • Advanced Modelling, Character Rigging and Animation

Pathways-2: Gaming

  • Scripting for Games
  • Game Mechanics and Level Design

Pathways-3: Visual Effects

  • Particle Effects and Dynamics
  • Matchmoving and Camera Tracking

Capstone Project : Pre Production

  • Minor โ€“ 7
  • Minor โ€“ 8
  • Multidisciplinary/University Elective โ€“ 4

Semester โ€“ 7

Credits โ€“ 20

Pathways-1: Animation

  • Advanced Rigging Techniques
  • Creature Animation

Pathways-2: Gaming

  • Advanced Level Design
  • Ai Programming for Games

Pathways-3: Visual Effects

  • Advanced Particle Effects & Compositing
  • Advanced Lighting and Rendering
  • Research Project/ Dissertation/ Documentary Film making
  • Minor โ€“ 9

Semester โ€“ 8

Credits โ€“ 20

  • Advanced Compositing
  • Portfolio Development and Review
  • Capstone Project: Finalization
  • Minor โ€“ 10